I designed and engineered the first mobile app version of Game Informer, transitioning the legacy print publication into a modern digital experience for the App Store and Google Play.

Recognizing that smartphone users previously lacked an optimized way to read the magazine, I created a smartphone-optimized reading experience that made full magazine issues accessible, readable, and visually rich on mobile devices for the first time.

Creating the Mobile Edition

I created templates for a variety of pages and content using HTML, CSS, JavaScript, and jQuery to work with the MagPlus+ publishing app. Each issue, I used these templates to adapt the print designs for mobile users - during my time at Game Informer I developed over 70 issues. These templates were also continuously updated for better user experience, to address bugs that arose over time, and to adjust to meet branding or content needs.

Adding More Devices

In August 2019, I updated the mobile template to allow it to be used on tablet devices as well. This larger screen size allowed us to reduce the workload required to create a digital magazine each month by eliminating a special tablet edition, while still allowing users a great reading experience.